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Matti Pesonen
Matti Pesonen
3d & 2d artist
Vantaa, Finland

Summary

I have audiovisual communication vocational examination degree aimed at Game graphic artist.
After the education I'm still learning and sharpening my skills in my spare time. I'm quite versatile and I'm capable of making 3d and 2d graphics.

SOFTWARE SKILLS:

3D Coat is my main modelling software in which I do most of my tasks such as sculpting, retopology, uv mapping and texture painting. I also like to do simple renderings in 3d Coat but for more complex renderings I use Blender. I use Blender also for basic polygonal modelling.

I have experience in using Unreal Engine in which I like to build levels and design scenery. I have used Unity but for my personal experience I prefer Unreal Engine.
What comes to 2d graphics, I like to make vector and pixel art. Affinity Designer is my main vector art software. For pixel art I have used PyxelEdit.

Skills

2D AnimationRendering3D ModelingDigital SculptingUV MappingRetopologyVector IllustrationPixel ArtPBR Texturing

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
3DCoat
3DCoat
Affinity Designer
Affinity Designer
PyxelEdit
PyxelEdit